THE IMPLEMENTATION OF TEAMS GAME TOURNAMENT (TGT) TECHNIQUE TO IMPROVE STUDENTS’ ENGAGEMENT IN THE ENGLISH LEARNING PROCESS

Noer Hidayah, Herlina (2022) THE IMPLEMENTATION OF TEAMS GAME TOURNAMENT (TGT) TECHNIQUE TO IMPROVE STUDENTS’ ENGAGEMENT IN THE ENGLISH LEARNING PROCESS. Undergraduate thesis, UIN KH ACHMAD SIDDIQ JEMBER.

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Abstract

Herlina Noer Hidayah, 2023: The Implementation of Teams Game Tournament(TGT) Technique To Improve Students’ Engagement In The English Learning Process

Keywords:Students’ Engagement, Teams Game Tournament.
Students’ engagement is an important in teaching and learning process. Students’ engagement is the intensity of behavior, emotional quality and personal effort for students’ to be actively engaged in learning. Based on the result interview with the students’ of XI MIPA 5 in SMAN Pakusari, it was found that in teaching and learning English the teacher still predominantly used a teacher-centered learning model, where the teaching and learning was only directed at the teacher. So the students did not have the opportunity to express their ideas and explore abilities. As a result, this causes student engagement to be low in the teaching and learning process. There are many ways to improve students’ engagement, and one of the techniques used by researchers is used Teams Game Tournament(TGT).
The research question of this research was “How is the implementation of teaching by using Teams Game Tournament to improve students’ engagement in the XI MIPA 5 of SMA Negeri Pakusari in the academic year 2022/2003?” And “How is the response of class XI MIPA 5 at SMAN Pakusari in academic year 2022/2023 in the use of cooperative learning model of Teams Game Tournament(TGT)?” The research objective on this research is to find out the process of the implementation of teaching by using Teams Game Tournament to improve students’engagement in the XI MIPA 5 of SMA Negeri Pakusari in the academic year 2022/2023 and to find out the response of class XI MIPA 5 at SMAN Pakusari in academic year 2022/2023 in the use of cooperative learning model of Teams Game Tournament(TGT)?
The researcher used Classroom Action Research (CAR). The participants of this research were the students of XI MIPA 5 of SMAN Pakusari, which consisted of 34 students. The research was carried out in one cycle which consisted in two meetings. Data collecting techniques used in this research was checklist of observation, questionnaires and interview. The total score determined by the researcher to reach the criteria of success was 75% students’ was considered engaged in the learning process.
The results of this research showed that, the students actively engaged after the implementation of Teams Game Tournament. It was different from previous engagement that was only 18%, meanwhile the students’ responses to Teams Game Tournament were very hig category with the score of 3.62. It can be conclude that the Teams Game Tournament could improve students’ engagement in the learning process.

Item Type: Thesis (Undergraduate)
Subjects: 13 EDUCATION > 1302 Curriculum and Pedagogy > 130210 Physical Education and Development Curriculum and Pedagogy
20 LANGUAGE, COMMUNICATION AND CULTURE > 2003 Language Studies > 200302 English Language
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Tadris Bahasa Inggris
Depositing User: Lina Herlina Noer Hidayah
Date Deposited: 16 Jan 2024 04:47
Last Modified: 16 Jan 2024 04:47
URI: http://digilib.uinkhas.ac.id/id/eprint/32121

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