HAQIQI, SITI MAGHFIROTUL (2024) The Use Of Riddle Game To Improve Students' Vocabulary In Learning English At The Eighth Grade Of Al Bukhori Junior High School Wuluhan Jember Academic Year 2022/2023. Undergraduate thesis, UIN KH Achmad Siddiq Jember.
Text (SK-041-TADRIS-B.INGGRIS-2024)
SITI MAGHFIROTUL HAQIQI_T20196051.pdf - Accepted Version Available under License Creative Commons Attribution Non-commercial No Derivatives. Download (3MB) |
Abstract
Siti Maghfirotul Haqiqi, 2024. The Use of Riddle Game to Improve Students’ Vocabulary in Learning English at The Eighth Grade of Al Bukhori Junior High School
Keywords: vocabulary, riddle game
Vocabulary is the most important aspect for student to be able to express ideas, opinions, answer questions, if studets do not master vocabulary well, it will hinder the learning process or student communication. Based on the preliminary study in Al Bukhori Junior High School, the students had many problems such as subject of the inquire about habitually mispronunced certain words such as subject pronoun, modals (must, should), and some verb. They could not understand the english word spoken by the teacher. One way of learning strategies that can motivate students to learn english is with games. One of several games that can help students in learning vocabulary is riddle game, especially in the meaning of words and the spelling of words, by using riddle game students might remember the meaning of words and know how to pronounce words. Therefore, the researcher used riddle games in this research as an alternative media.
The research problem discussed in this research is: how can the use of riddle game improve students’ vocabulary in learning english at the eighth grade of Al Bukhori Junior High School?. This research aimed was to know the use of riddle game to improve students’ vocabulary in learningenglish at the eighth grade of Al Bukhori Junior High School.
The research employed the four-step Classroom Action Research (CAR) approach by Kemmis and McTaggart which inolved: planning, acting, observing, and reflecting. There were two cycle which consist of pre-test, implememntation media, and post-test. In order to collect the data, the researcher used the students’ vocabulary test results (pre-test and post test), field notes, interviews, and questionnaires.
After getting the treatments, the students made fewer mispronunciation, misspelling, less mistranslation during the pre-test. Futhermore, most students were able to use verds with proper grammar. So, the result of this research indicated that there improvements of students’ vocabulary mastery.
In conclusion it was proven by the data showed that there were 20 students or 87% of the total students who scored equal to or higher that the Minimum Passing Score 70 and most students gave positive responses to the use of riddle game. Therefore, it was suggested for English teachers to implement riddle game as a strategy in instructional process especially in improving students’ vocabulary.
Item Type: | Thesis (Undergraduate) |
---|---|
Subjects: | 13 EDUCATION > 1301 Education Systems > 130103 Higher Education 13 EDUCATION > 1302 Curriculum and Pedagogy > 130201 Creative Arts, Media and Communication Curriculum and Pedagogy |
Divisions: | Fakultas Tarbiyah dan Ilmu Keguruan > Tadris Bahasa Inggris |
Depositing User: | miss siti maghfirotul haqiqi |
Date Deposited: | 09 Jul 2024 03:59 |
Last Modified: | 15 Jul 2024 02:41 |
URI: | http://digilib.uinkhas.ac.id/id/eprint/36185 |
Actions (login required)
View Item |