Sholehah, Siti Al-mar'atus (2025) THE EFFECTIVENESS OF USING WALL BINGO GAME TO IMPROVE TENTH GRADE STUDENTS’ VOCABULARY MASTERY OF MADRASAH ALIYAH WAHID HASYIM BALUNG. Undergraduate thesis, Universitas Islam Negeri Kiai Haji Achmad Siddiq jember.
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Abstract
This research was conducted due to the importance of vocabulary mastery in supporting students' English language skills. Many students still face difficulties in acquiring and remembering English vocabulary due to monotonous teaching methods. To overcome this issue, the researcher implemented an interactive learning medium in the form of a Wall Bingo game, which aims to create a more engaging and effective learning experience.
The research problem formulated in this study is: “Is there any significant effect of using Wall Bingo Game on tenth grade students’ vocabulary mastery at MA Wahid Hasyim Balung?” Accordingly, the objective of this research is to determine whether the Wall Bingo Game is effective in improving students' vocabulary mastery.
This study used a quantitative approach with a quasi-experimental design and non-equivalent control groups. The sample consisted of 48 tenth-grade students at MA Wahid Hasyim Balung, selected through purposive sampling. Class X-1 served as the experimental group and X-4 as the control group, chosen based on similar initial abilities and learning conditions. Data were collected using pre-tests and post-tests to measure vocabulary mastery before and after the treatment. The experimental class was taught using the Wall Bingo Game over four sessions, while the control class received conventional instruction. The results were analyzed using statistical tests, including normality, homogeneity, and independent sample t-tests to examine the significance of differences between the two groups.
The findings showed a significant improvement in the vocabulary mastery of students who were taught using the Wall Bingo Game compared to those who received conventional instruction. The mean post-test score of the experimental class was 72.29, while the control class achieved a lower mean score of 55.21. The results of the independent samples t-test showed a significance value (Sig. 2-tailed) of 0.000, which is lower than the significance threshold of 0.05. The mean difference between the two groups was 17.083, indicating a statistically significant difference. Therefore, it can be concluded that the Wall Bingo Game had a positive and effective impact on students’ vocabulary acquisition. In addition to improving vocabulary mastery, this method also increased students' motivation, participation, and ability to recall and apply new vocabulary in learning activities
Item Type: | Thesis (Undergraduate) |
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Subjects: | 20 LANGUAGE, COMMUNICATION AND CULTURE > 2001 Communication and Media Studies > 200104 Media Studies 20 LANGUAGE, COMMUNICATION AND CULTURE > 2003 Language Studies > 200302 English Language 20 LANGUAGE, COMMUNICATION AND CULTURE > 2003 Language Studies > 200303 English as a Second Language |
Divisions: | Fakultas Tarbiyah dan Ilmu Keguruan > Tadris Bahasa Inggris |
Depositing User: | Ms Siti Al-mar'atus Sholehah |
Date Deposited: | 02 Jul 2025 12:15 |
Last Modified: | 02 Jul 2025 12:15 |
URI: | http://digilib.uinkhas.ac.id/id/eprint/45298 |
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